- Compendium - Classic Megawad Compilation - ZDoom
Compendium - Classic Megawad Compilation by Dynamo » Sat Jul 07, 2018 4:09 pm Hello and welcome! After a long wait and an exorbitant amount of work I am pleased to finally be able to release my latest project: Compendium Having worked on this for a few years now, I feel confident in releasing v1 0
- Compendium - Classic Megawad Compilation - Page 7 - Welcome to the . . .
Re: Compendium - Classic Megawad Compilation by TheNoob_Gamer » Fri Dec 21, 2018 3:21 pm Good work I won't have to screw around with idgames for a while Also, will you add several more maps megawads from 2005-2010 to your mod? And I noticed that you can't jump or crouch while playing a megawad Is this a bug or was intentionally made?
- Compendium - Classic Megawad Compilation - Page 9 - ZDoom
Re: Compendium - Classic Megawad Compilation by Someonewhoplaysdoom » Wed Jul 22, 2020 1:39 am Hi Today I download Compendium because, hell, is a compilation of old megawads upgrated and fixed for modern launchers like gzdoom, maybe I could play it for weeks
- Compendium - Classic Megawad Compilation - Page 10 - ZDoom
Compendium - Classic Megawad Compilation Forum rules The Projects forums are only for projects If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead Got a cool project idea but nothing else? Put it in the project ideas thread instead!
- ZDoom Community Top Works of All Time
125 Compendium [3: fcas3t: 3] 125 Cold as Hell [3: Ravick: 1, Solmir: 2] 125 Castlevania - Simon's Destiny [3: Rachael: 1, QuakedoomNukem Cz: 1, MasterBeavis: 1] 125 Call of Dooty [3: wolfmanfp: 1, kultasakaali: 2] 125 Brutal Heretic RPG [3: Valken: 1, Phil597: 1, Impulse9: 1] 125 Bitter Heretic [3: Jarewill: 1, Sharazar256: 2] 125
- [terrawad] Maximum doom in one (final) - Welcome to the ZDoom Forums!
This is just maximum doom but assembled into a modern map compilation like compendium changes from regular maximum doom: - a massive hub map with exits to every maximum doom wad - sound sprite replacements were removed for playability with gameplay mods - exits added to maps that didn't have them - a̶l̶l̶ ̶t̶e̶x̶t̶u̶r̶e̶s̶ ̶c̶o̶n̶v̶e̶r̶t̶e̶d̶ ̶t̶o̶ ̶p̶n̶g̶
- The Grezzo 2 Plagiarism Compendium (unofficial updated ver. )
This is the unofficial updated version of "The Grezzo 2 Plagiarism Compendium", the original version was written by Linkrulezall, which seems to have been abandoned, but also unfinished
- DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]
135 map packs working together, haha, Wadsmoosh, Lexicon and Compendium, in my top favorite of all Doom mods I have one question about DoomRPG and another about GZDoom
|